A UX Analysis of the MyFitnessPal Mobile App

Project:

  • Analyze the user experience of MyFitnessPal through a series of live user tests.

  • Design a test platform capable of recording mobile ux test session data directly on the mobile device.

  • Through the analysis of the test session data identify problems with the current interface design and suggest design solutions.

 

My Role

  • Test Platform and Protocol

  • Recruitment of test participants

  • Analysis - Process and Assets

  • Interface Design Suggestions

Process

1.) Test Platform

  • iPhone 5 - (Jailbroken)

  • MyFitnessPal Mobile Application

  • Display Recorder

  • Voice Memo

2.) The Test Sessions

I asked each of the users to perform three basic activities with in MyFitnessPal.

  • Set a goal

  • Log a meal

  • Check progress

Test session data was logged based on the following categories

The test data was then consolidated into one master table.

The data logged from each test session was mapped back to the MyFitnessPal UI in a storyboard format. This format enables a static view of the click path, user comments and insights gained from each user test. Each user quote or critical click-path event was mapped to an insight in a effort to give quantitative value to qualitative observations. 

Test 1 - Setting A Goal

Test 2 - Logging A Meal

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